Source code for raider.raider

# Copyright (C) 2021 DigeeX
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# GNU General Public License for more details.
# You should have received a copy of the GNU General Public License
# along with this program.  If not, see <>.

"""Main object used to perform common actions.

import logging
import sys
from typing import Optional

from raider.application import Application
from raider.attacks import Fuzz
from raider.authentication import Authentication
from raider.config import Config
from raider.plugins.common import Plugin
from raider.user import User

[docs]class Raider: """Main class used as the point of entry. The Raider class should be used to access everything else inside Raider. For now it's still not doing much, but for the future this is where all of the features available to the end user should be. Attributes: application: An :class:`Application <raider.application.Application>` object with the currently active project. config: A Config object containing all of the necessary settings. user: A User object containing the active user of the active project. functions: A Functions object containing the defined functions of the active project. """ # Raider flags # Session was loaded and the information is already in userdata SESSION_LOADED = 0x01 def __init__(self, project: Optional[str] = None, flags: int = 0) -> None: """Initializes the Raider object. Initializes the main entry point for Raider. If the name of the project is supplied, this application will be used, otherwise the last used application will be chosen. Args: project: A string with the name of the project. flags: An integer with the flags. Only SESSION_LOADED is supported now. It indicates the authentication was not performed from the start, but loaded from a previously saved session file, which means the plugins should get their value from userdata. """ self.application = Application(project) if hasattr(self.application, "functions"): self.functions = self.application.functions self.flags = flags
[docs] def authenticate(self, username: str = None) -> None: """Authenticates in the chosen application. Runs the authentication process from start to end on the selected application with the specified user. Args: username: A string with the username to authenticate. If not specified, the last used user will be selected. """ self.application.authenticate(username)
[docs] def load_session(self) -> None: """Loads saved session from ``_userdata.hy``.""" self.application.load_session_file() self.flags = self.flags | self.SESSION_LOADED
[docs] def save_session(self) -> None: """Saves session to ``_userdata.hy``.""" self.application.write_session_file()
[docs] def run_function(self, function: str) -> None: """Runs a function in the chosen application. With the selected application and user run the function from the argument. Args: function: A string with the function identifier as defined in "_functions" variable. """ if not hasattr(self, "functions"): logging.critical("No functions defined. Cannot continue.") sys.exit() if self.session_loaded: self.fix_function_plugins(function), self.user, self.config)
[docs] def fuzz( self, flow_name: str, fuzzing_point: str, ) -> Fuzz: """Fuzz a function with an authenticated user. Given a function name, a starting point for fuzzing, and a function to generate the fuzzing strings, run the attack. Args: flow_name: The name of the :class:`Flow <raider.flow.Flow>` containing the :class:`Request <raider.request.Request>` which will be fuzzed. fuzzing_point: The name given to the :class:`Plugin <raider.plugins.Plugin>` inside :class:`Request <raider.request.Request>` which will be fuzzed. """ is_authentication = False flow = self.functions.get_function_by_name(flow_name) if not flow: flow = self.authentication.get_stage_by_name(flow_name) is_authentication = True if flow: if self.session_loaded: self.fix_function_plugins(flow_name) if is_authentication: fuzzer = Fuzz( application=self.application, flow=flow, fuzzing_point=fuzzing_point, flags=Fuzz.IS_AUTHENTICATION, ) else: fuzzer = Fuzz( application=self.application, flow=flow, fuzzing_point=fuzzing_point, flags=0, ) else: logging.critical( "Function %s not defined, cannot fuzz!", flow_name ) sys.exit() return fuzzer
[docs] def fix_function_plugins(self, function: str) -> None: """Given a function name, prepare its Flow to be fuzzed. For each plugin acting as an input for the defined function, change its flags and function so it uses the previously extracted data instead of extracting it again. """ flow = self.functions.get_function_by_name(function) if not flow: logging.critical( "Function %s not found. Cannot continue.", function ) sys.exit() inputs = flow.request.list_inputs() if inputs: for plugin in inputs.values(): # Reset plugin flags, and get the values from userdata plugin.flags = Plugin.NEEDS_USERDATA plugin.function = plugin.extract_value_from_userdata
@property def authentication(self) -> Authentication: """Returns the Authentication object""" return self.application.authentication @property def config(self) -> Config: """Returns the Configuration object""" return self.application.config @property def user(self) -> User: """Returns the User object""" return self.application.active_user @property def session_loaded(self) -> bool: """Returns True if the SESSION_LOADED flag is set.""" return bool(self.flags & self.SESSION_LOADED)